mindset (ii)
London buses indeed.
Consider once again the performance drivers: playing well; playing to win [1]. On inspection, one might view them interchangeable, synonymous: a player driven to play well will win, anyone driven to win must play well.
Logical cracks surface, though, under light analysis: winning is a defined, unambiguous state; ‘playing well’ is non-absolute, typically subjective and often relative. Winning is an effect; decisions are causes.
The drivers, while correlated, are distinct - it is not a purely causal relationship. Winning is a state often achieved playing poorly; moreover, playing well doesn’t guarantee winning. Variance is the chief culprit, but also both in the subjective and absolute ways performance is typically measured. Ordinarily, playing your best game (the subjective) or even playing a ‘great game’ (the absolute) will be sub-standard versus top-class opposition. Conversely, antithetic, contrasting, performances might suffice against weak adversaries.
Additionally, winning, or being a winning player, in like passing an exam, is qualitative: standard-of-play metrics, however, confer grading. Consequently, the win-driver relents, runs out of steam, somewhat, when attaining the win-state; the play-well driver, though, is the duracell-bunny.
Of course it is reckless to pay heed only to the playing-well driver: playing better, than our opponents, is pretty important too. Since the subjectivity inherent in measuring personal performance requires intermittent, at least, objective validation, we inevitably become sucked in by the winning-driver: it’s not profitable playing well with superior opponents. We must care about winning too [1].
The following hypothetical gambits contrast the mindsets.
A bursary of $2000 is awarded for attaining some goal over a six-hour session of $5-10 limit hold’em. In the first instance only a profitable session is required; in the second, the sum is awarded if the performance is deemed accomplished over the duration.
In the latter case the focus is clear: play great poker. Against the backdrop of a $2000 bonus, who cares if you win or lose? The object is to execute credit-earning decisions; perhaps a check-fold, bluff check-raise on the river, slow-playing AA pre-flop etc. Sure decision-making is tough, but there is only one agenda; it’s about as uncluttered as poker gets.
In the first scenario, right from the off, we sweat the balance sheet. Winning attracts a preservation-mindset, losing switches on hunt-mode: the former leads to conservative plays, the latter to lines of high variance. At times, rightly so: an increased chance of landing the 2k prize might easily compensate expected losses suffered during a hand. Inevitably, though, added complexity and pressure leads to overly conservative/risky strategies – especially when time runs out on an uncertain outcome.
But so what, we’re discussing a hypothetical, unrealistic, more complex and seemingly pointless problem. The scenarios, though, albeit hypothetically, inject reward, value into the decision-making process - it just so happens to be fiscal. Which, in theory, facilitates analysis: resulting, in the first case, to purported technical adjustments.
Unfortunately, added incentives are not fiscal. Daniel Kahneman and Nobel prize winner Amos Tversky reasoned people were, typically, loss-averse. They were not merely affirming the barefaced truth the populous dislike losing; rather, they, inferred the loss-state bore an additional cost, beyond the loss itself - derived from countless examples of consistent economically irrational decision-making. Most of us for example, experience a greater emotional differential between $50 win/lose states, than between, say, gains of $50 and $150; unless the sums involved are critical, in some way, this appears irrational.
Loss-states aren’t necessarily zero-sum: gain-states frequently occur in life without a complimentary loss-state (& vice versa); in poker, few feel as replenished in victory as they do damaged by defeat [2]. Poker, especially, tournament-poker, seductively potrays an image of fair competition; losing, therefore, inevitably baits underachieving sentiments - a natural, impulsive but somewhat imprudent response, since no two players sit the same exam. Another candidate meta-cost is the losing process; in poker, unlike most gambling, when you lose, for example, you lose to someone[3]. So we are averse to the tangible-loss, the loss-state, competitive-failure, the losing process.
We continuously credit and debit these and other mental accounts, though, they trade in different currencies - if play-well is in credit, so what if the ego-account is in the red? That's fine: as long as we don't hold the exchange rates. Trade-off, though, as is done routinely in day-to-day multi-criteria decisions, we compromise our play. Money is quite meaningless without emotion; a prospective purchase is seldom contemplated without assimilating the emotional pay-off. So unfortunately, the exchange-rates may already be in place, or could be sensibly extrapolated. That said, decisions in poker frequently surface under a cloud of emotion, not typical, seldom present in day to day financially-oriented decisions.
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[1] In this context ‘playing well’ represents a drive to execute good decisions, not to put up a ‘decent performance’. So the driver could easily be to ‘play perfectly’, ‘your A game’ etc
[2] That is w.r.t symmetric states (win/lose $500); rather than, naturally, in tournaments.
[3] which you’d suspect may in part, be offset by winning off someone, but, arguably, not equitably.